Congrats on second! This easily could have been in first.
I thought it was a great idea. Making a Rocket Jet pack out of source, and then putting it on a racoon? Who the heck does that? WE DO!! We are Photoshoppers and we make Racoons, with a jet pack, flying over a city. 🤪
I looked at your sources vs your entry and saw the source racoon didn't have a far arm. I appreciated that you had the creativity and knowledge to rebuild the arm. One can't always find the perfect sources to use, and you made a creative solution with what you had.
Thanks Rubber-Ray! You really noticed the details, it means a lot. I was worried for this little guys tail, mostly. I tucked it between his legs so it wouldn’t catch fire.
You’re right, I’ve been there many times. Spending so much time on entries, too many options. I do like this version better, but it wasn’t obviously clear why the speaker shouldn’t be there. I couldn’t really put my finger on it. But it would of been a shame if this wasn’t posted.it’s a great entry either way!
You’ve made some nice pieces here! My favorite is the bowl.....maybe the back scratcher? Anyways, the only pointer I have for you is maybe the lighting and shadows. Really you have a lot of those things in the right spot, but a little more details like rim lighting or multiple light sources could really throw this over the top. Great job, keep up the good work.
Nice job with the liquify tool. This entry really allows the imagination to run wild. My only suggestion would be the perspective of the top of the table. At first glance it appeared to be the edge of the table. By distorting the bottom anchor point you could create more depth. Great entry!
Great entry! The construction of the robot is brilliant. The left hand could use more contouring, but that’s an extreme nitpick. I do like the altered image without the speaker. Also the subtle touch of the extra light source and rim light really shows your attention to detail. Good job!
Your depth of field is a lot better, and the grain you added really brings some cohesion. Nice job!
Thank you Olga-Leslie-Suzuki, your kind words are the driving force to the work accomplished here.
This is really nicely done! The structure is crisp and well arranged. The outside source was used perfectly. The lighting is nice as well. I see you reduced the brightness of the stars above your creation, but didn’t to the right. I imagine they were distracting from the Android. A thought would be to move those stars further to the top left. Nicely done author!
Thanks for the comment George! His face doesn’t seem to be worried so I guess his fur must have super powers. Thanks for taking the time to look.
Not yet, I believe this is a feature that will be added in the future.
I agree, I am looking forward to the edit entry option also. I’m just excited to have a platform to show and see chops from the great community we had with Pxleyes.
Thank you Skyangel, the source image really made me put on my thinking cap.
You could of removed the pxleyes watermark, but with this effect I would have took it up a notch. Add more pxleyes logos and add grepless logos as well. It’s a photoshop themed game.
Nice job finding so many sources, that’s my least favorite thing to do. You did a nice job stitching your sources together, you just need more work on lighting shading and focus. Your background is in focus more than some of your sources in front of it. Simply by adding a blur to the background you could help the depth of field. Additionally adding a slight grain over everything will pull it together. Keep up the good work.
Nice colors and symmetry. Without any sources, it’s hard to see the original source image. Overall looks like a work of art.
Looks like you were playing around with some blend modes. The flowers could benefit from either the distort, warp or liquify tool to match the engine shape. Also the items in the sky look like they are set to maybe screen. To get rid of the box around it you could adjust the black point in levels until the box is no longer visible.
Nice construction of the ship and satellite. The family really tell a story, it looks like they’re lost. The crashed debris at the bottom could use a little more blending, especially on the left.
Very nice job with the liquify tool and defining the features in the facial region. The lighting is nice as well. The orange light with the rim light is a nice touch. The structure behind the head is a bit distracting from the overall image, but is not enough to over power the details in the face.
I like that you used the original sky background and made the engines pointy. The back engine still has the original shape behind the point which I think might distract from your final image. The body language of your creature is spot on. I think some slight shading between the structure and the sand might help as well.